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Secret Garden 2
Project type
3D modelling design
Date
Nov, 2024
Location
2024 RMIT Exhibition
"Secret Garden 2" is a theme exploration game with oriental philosophy and natural aesthetics as its core. It aims to guide players into a quiet and spiritual paradise through immersive 3D scenes and emotional narratives. The game takes "telepathy" as the main design line, and awakens players' deep perception of nature, time and inner peace through the delicate combination of light, shadow, sound effects and scene interaction.
In the project, I used Chinese classical gardens and architecture as a blueprint and carefully constructed a multi-level open scene using 3D modeling technology (such as Maya). The scene design combines the traditional mortise and tenon structure, the architectural aesthetics of flying eaves and corners, and the virtual and real garden layout to experience the Zen realm of "harmony between man and nature".
The work not only shows the innovative interpretation of traditional culture by digital art, but also attempts to convey a healing spiritual resonance through the game medium - in the fast-paced modern life, it opens up a spiritual habitat for players to return to at any time.




















